![]() If you (or a client) decide you don’t like the Framed Half Door with Double Panel, you can easily swap that component with a different one. You can also replace all component instances with another component. ![]() Editing components explains how to edit component entities or the component as a whole. However, you can scale, rotate, and flip a whole component without changing the other instances. Change the double panel into a single panel, and all the doors in your model have a single panel, too. Change the door’s glass, and the glass in all component instances changes. Tip: All this business about the definition and instances is important, because when you edit entities within a component instance, you edit the definition, too. Inserting components, later in this article, explains how insert one or more component instances. In the following model, you see two instances of Framed Half Door with Double Panel. The component definition outlines what that door looks like, and you can insert as many instances of that component into your model as you like. So, say you want to use a premade component called Framed Half Door with Double Panel.
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